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Senior Game Designer

Samuel Molina

aka 'FuKuy'

Geek and passionate gamer.
Focus on creating missions, compelling narrative and great worldbuilding.
10+ years experience developing video games for mobile, PC and consoles.

Love to communicate and share my passion about game development: universities and schools, podcasts, Youtube, Twitch and other media.


+ Critical thinking.
+ Team player.
+ Patient and optimistic.
+ Good at managing and leading.
+ Effective communicator.
+ Driven by passion and learning.

Anchor 1

Game development

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  • AAA Online Space Simulator

  • Creation of multiplayer missions

  • Help and mentor juniors on the team

  • Use of several proprietary tools

  • Visual Scripting

  • Narrative Design

  • Game progress balancing

  • Establish new pipelines and maintain documentation

Senior Content Designer

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  • AA Survival Adventure

  • Ideation of all core game systems

  • Create game pillars and pitch the project to investors

  • Lead the Design Team

  • First pass on the AI behaviour design

  • Game progress balancing

  • Level and Worldbuilding

  • Create and maintain documentation

Principal Game Designer

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  • Indie Manager Sims PC Game

  • Design new gameplay mechanics

  • Game progress balancing

  • Create and maintain documentation

Game Designer

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  • Indie Strategy PC Game

  • Improve First Time User Experience

  • Game progress balancing

  • Consultant on UI and UX

Game Design Consultant

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  • Endless Runner Mobile

  • Design new powerups

  • Game progress balancing

  • Economy balancing

  • Create and maintain documentation

  • Design and pitch new game features

Game Designer


 

  • RPG Mobile Game

  • Design core combat mechanics

  • Prototype and pitch new game features

  • Create World map progression

  • Narrative Design

Game Designer

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  • Transmedia adventure game

  • Co-Creation of game idea

  • Creative Direction

  • Narrative Design

  • Design core gameplay mechanics

  • Pitch project to investors
     

Project Lead


 

  • Indie VR Competitive Online

  • Design diegetic UI/UX

  • Game feel balancing

  • Design and pitch new game features

Game Design Consultant

Anchor 2

Communication

Videogame communicator and host

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Podcasts

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Youtube

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Twitch

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Magazines

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Events

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Lecturer

Get in Touch

  • LinkedIn
  • Twitter
  • Instagram
  • YouTube
  • Twitch

Thanks for contacting with me!

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